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− | Squad-level World War I rules focusing on the Western Front. Meant to be simple, yet accurate. Units are compiled into teams which have different actions that can change the course of battle. |
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− | ==Link== |
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+ | == Overview == |
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− | http://www.pkgames.org/to-end-all-wars |
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+ | To End All Wars is set on the Western Front of the First World War. Players control fire teams, each with different abilities, in their attempt to force the enemy from their trenches. Designed in 2014 by PK Games. |
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+ | == Rulebook == |
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+ | |||
+ | == [[File:To_End_All_Wars_Rulebook.pdf|To End All Wars Rulebook]] == |
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+ | |||
+ | === Expansions === |
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+ | ===Artillery and Gas=== |
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+ | ===[[File:To_End_All_Wars(ArtilleryandGas).pdf|TEAW Artillery and Gas Expansion]]=== |
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+ | |||
+ | Campaigns |
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+ | === Current Scenarios and Campaigns (WORK IN PROGRESS) === |
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+ | [[File:P1240144 copycopy.jpg|thumb|444x444px|none]] |
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+ | '''Scenarios:''' |
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+ | Battle of Mons |
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+ | Battle of the Hills |
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+ | Belleau Wood |
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+ | Côte 304 and Le Mort-Homme |
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+ | Battle of Messines |
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+ | Operation Michael |
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+ | Battle of Neuve Chapelle |
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+ | '''Campaigns:''' |
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+ | |||
+ | The Somme: 1916 |
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+ | |||
+ | Arras and Vimy Ridge: 1917 |
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[[Category:Early 20th Century]] |
[[Category:Early 20th Century]] |
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[[Category:WW1]] |
[[Category:WW1]] |
Latest revision as of 04:25, 4 August 2017
Overview[]
To End All Wars is set on the Western Front of the First World War. Players control fire teams, each with different abilities, in their attempt to force the enemy from their trenches. Designed in 2014 by PK Games.
Rulebook[]
File:To End All Wars Rulebook.pdf[]
Expansions[]
Artillery and Gas[]
File:To End All Wars(ArtilleryandGas).pdf[]
Campaigns
Current Scenarios and Campaigns (WORK IN PROGRESS)[]
Scenarios:
Battle of Mons
Battle of the Hills
Belleau Wood
Côte 304 and Le Mort-Homme
Battle of Messines
Operation Michael
Battle of Neuve Chapelle
Campaigns:
The Somme: 1916
Arras and Vimy Ridge: 1917