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Squad-level World War I rules focusing on the Western Front. Meant to be simple, yet accurate. Units are compiled into teams which have different actions that can change the course of battle.
 
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==Link==
 
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== Overview ==
http://www.pkgames.org/to-end-all-wars
 
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To End All Wars is set on the Western Front of the First World War. Players control fire teams, each with different abilities, in their attempt to force the enemy from their trenches. Designed in 2014 by PK Games.
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== Rulebook ==
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== [[File:To_End_All_Wars_Rulebook.pdf|To End All Wars Rulebook]] ==
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=== Expansions ===
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===Artillery and Gas===
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===[[File:To_End_All_Wars(ArtilleryandGas).pdf|TEAW Artillery and Gas Expansion]]===
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Campaigns
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=== Current Scenarios and Campaigns (WORK IN PROGRESS) ===
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[[File:P1240144 copycopy.jpg|thumb|444x444px|none]]
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'''Scenarios:'''
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Battle of Mons
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Battle of the Hills
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Belleau Wood
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Côte 304 and Le Mort-Homme
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Battle of Messines
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Operation Michael
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Battle of Neuve Chapelle
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'''Campaigns:'''
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The Somme: 1916
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Arras and Vimy Ridge: 1917
 
[[Category:Early 20th Century]]
 
[[Category:Early 20th Century]]
 
[[Category:WW1]]
 
[[Category:WW1]]

Latest revision as of 04:25, 4 August 2017

Logo3 copy

Overview[]

To End All Wars is set on the Western Front of the First World War. Players control fire teams, each with different abilities, in their attempt to force the enemy from their trenches. Designed in 2014 by PK Games.

Rulebook[]

File:To End All Wars Rulebook.pdf[]

Expansions[]

Artillery and Gas[]

File:To End All Wars(ArtilleryandGas).pdf[]

Campaigns

Current Scenarios and Campaigns (WORK IN PROGRESS)[]

P1240144 copycopy

Scenarios:

Battle of Mons

Battle of the Hills

Belleau Wood

Côte 304 and Le Mort-Homme

Battle of Messines

Operation Michael

Battle of Neuve Chapelle

Campaigns:

The Somme: 1916

Arras and Vimy Ridge: 1917