• I am designing a simple ship to ship war game d12 based with pre created ships having the following stats

    Attack strength           from 2 tiny ship gun boat size to 8 invasion mother ship size

    Defense strength         from 10 to 3

    Power                        from 4 to 14 points per turn

    Evade                        from 2 to 5

    The problem I'm having is a "fast and dirty boarding rule set"

    idealy just a dice roll based on attack points commited to boarding

    a successful attack may lower a stat (above)

    or gain a dice roll penalty based on the number of defenders lost.

    help or a forked table would be great.

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    • Do NOT go to the link quoted above just SPAM at best and maybe MALWARE at worst. Maybe Outdom5232 should be banned.

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    • A FANDOM user
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