Be it Verdun, the East Front, the Persian Gulf, or some distance planet, tank battles really boil down to the same general feel. Granted tanks have changed since WWI, but the general concept of a armored fighting vehicle is still the same.

Making a Science Fiction version of tank combat (at least at this level) is nothing more than calling the main weapon a plasma cannon, or super-duper Blasto, instead of a 105mm gun.

Minimal Tank Combat is a simple game that creates the general feel of tank combat, with a slight emphasis on a futuristic setting. It is not meant to be a serious simulation or accurate re-creation of some past battle. It is only designed to be simple and fun.

Designer: Timothy Swenson

Link to RulesEdit

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File:Minimal tank combat.odt