An operational-level wargame rules for the 2300AD game universe.
Each turn represents approximately 8 hours of operations. The game can be played on a hex map, with each hex representing 10 km, using cardboard counters to represent battalion-sized formations, or as a miniatures game, with each inch or cm representing 10km of actual terrain (depending on the scale of miniatures used) and individual vehicle and soldier miniatures representing battalions.
Designer: Unknown
Link to Rules[]
https://web.archive.org/web/20101231005218/http://www.reocities.com/Area51/Rampart/1966/BTH.htm