An operational-level wargame rules for the 2300AD game universe.

Each turn represents approximately 8 hours of operations. The game can be played on a hex map, with each hex representing 10 km, using cardboard counters to represent battalion-sized formations, or as a miniatures game, with each inch or cm representing 10km of actual terrain (depending on the scale of miniatures used) and individual vehicle and soldier miniatures representing battalions.

Designer: Unknown

Link to RulesEdit