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The simple rules given here, that I designed for ACW riverine actions can be taken as an example of how you might go about quickly getting down to the bare essentials of a playable game. In fact these are so basic that I've christened them 'Noddy'. 

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http://web.archive.org/web/20100922150742/http://www.wfgamers.org.uk/resources/callan/noddy.htm

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