I am designing a simple ship to ship war game d12 based with pre created ships having the following stats
Attack strength from 2 tiny ship gun boat size to 8 invasion mother ship size
Defense strength from 10 to 3
Power from 4 to 14 points per turn
Evade from 2 to 5
The problem I'm having is a "fast and dirty boarding rule set"
idealy just a dice roll based on attack points commited to boarding
a successful attack may lower a stat (above)
or gain a dice roll penalty based on the number of defenders lost.
help or a forked table would be great.